Primary and Secondary School Resources
Books, Curriculum, Blogs, etc....
Class Apps - A list of
Socrative - Socrative is a smart student response system that empowers teachers to engage their classrooms through a series of educational exercises and games via smartphones, laptops, and tablets.
Maths Doctor - Maths Doctor gives your children the perfect support for their maths studies with individual tuition from highly trained, Mactrac approved tutors. We see every learner as an individual, with their own needs, abilities, strengths and weaknesses. This site was recommended by a parent whose daughter uses this resource, which is the best recommendation.
Late Nite Labs - Our chemistry and biology labs make up entire courses for secondary and higher education. Every teacher account comes with access to a complete lab library where they can assign labs to create a customized selection for their very own courses.
Class Dojo - ClassDojo is a classroom tool that helps teachers improve behavior in their classrooms quickly and easily. It also captures and generates data on behavior that teachers can share with parents and administrators.
Natural Math - The goal of Natural Math is to collect, distribute and create natural experiences of mathematics.
Girls Who Code - Girls Who Code is a new organization working to educate, inspire and equip 13- to 17-year-old girls with the skills and resources to pursue opportunities in technology and engineering.
Globaloria - The Globaloria Program prepares young people ages 12 and up to create educational games and interactive simulations, for their own personal and professional development, and for the social and economic benefit of their communities.
Teachers' Domain - A free digital media service for educational use from public broadcasting and its partners.
EdReach - EdReach provides a platform for passionate, outspoken educators- aiming to strengthen their voices by highlighting innovation in the field of education, through reporting critical educational news, providing commentary, and offering criticism of the educational issues of the day.
SMALLab Learning - SMALLab Learning creates embodied learning environments using motion-capture technologies including Kinect. Embodied learning is kinesthetic, collaborative and multimodal. Students are up out of their seats, playfully engaged as they learn. SMALLab Learning has a record of empirical research, demonstrating that embodied learning can have a positive impact on student learning and teacher performance.
Alice - Alice is a teaching tool for introductory computing. It uses 3D graphics and a drag-and-drop interface to facilitate a more engaging, less frustrating first programming experience.
Greenfoot - Educational software designed to make learning programming easy and fun.
Scratch - Scratch is a programming language that makes it easy to create your own interactive stories, animations, games, music, and art -- and share your creations on the web.
Gamestar Mechanic - Gamestar Mechanic is a game and learning community that teaches youth (ages 8 - 14) how to design video games as a form of system thinking, 21st Century skill building (problem solving, critical thinking, iterative design, creativity and collaboration) and creating a powerful motivation for STEM.