A curated list of games for the classroom or at home.
Use the contact form below if you have a game you would like considered.
Power Up! - Found on the NASA Climate Kids page, Power Up allows players to capture clean energy from the wind and the Sun to produce enough electricity to run the town. This game is helpful in showing 10-13 year old students the direct relationship between wind and solar energy and electricity. It also allows the player to understand how difficult it can be to make sure that the clean energy capture devices are always where they need to be to capture the most energy.
Anatomy Arcade - Makes basic human anatomy come ALIVE through awesome free flash games, interactives and videos. Anatomy Arcade is perfect for the novice teenager in the classroom, right through to students and professionals of health care looking for a fun way to review.
Persuasive Games - Persuasive Games strives to push the envelope of traditional game design while demonstrating the power of games as a persuasive medium. The result is a powerful thought adventure leading to new ways of thinking.
Darfur is Dying - Darfur is Dying is an online game designed to serve as an informational entryway to the current humanitarian crisis in the Sudan. The game is an exploration into social-issue driven digital gaming and weaves uncomplicated and immediate mechanisms into the gameplay that seek to effect real world change.
Spongelab Games - A free science and gaming website for educators to utilize in the classroom that includes educational multimedia and evaluation tools to track each student’s activity.
PBS KIDS - Games that cover a wide variety of educational topics for kids from preschool through primary school.
Past/Present - a fully realized interactive 3-D “virtual world” in which a player “becomes” a fictional character, or “avatar,” who is caught up in the big issues of the early 1900s. In the multi-layered storytelling that is at its core, Past/Present has the virtue of reminding us of the need for complexity in our understanding of the human condition.
DragonBox - The real algebra game for ages 8 and up.
Collapse of Rome - Collapse of Rome is an educational strategy game designed to complement an academic unit on the Roman Empire, either as a classroom station or homework assignment. Game play begins at the start of Rome's "Crisis of the Third Century", and ends at its conclusion upon the ascension of the emperor Diocletian. Players of the registered version have the option of continuing to play until the year 476 AD.
Triangle Trader - Triangle Trader is a game which will allow you to explore the trade routes which dominated the Altantic prior to the American Revolution. In this game, you will control a virtual ship which you can sail to several major ports around the Atlantic Ocean. In these ports, you can buy and sell various items. By playing this game you will learn what items were traded, where they were produced and where they were in high demand.
NobelPrize.org - You don't have to be a genius to understand the work of the Nobel Laureates. These games and simulations, based on Nobel Prize-awarded achievements, will teach and inspire you while you're having FUN!
Whyville - Inside Whyville, citizens learn about art history, science, journalism, civics, economics, and really so, so much more. Whyville works directly with the Getty, NASA, the School Nutrition Association, and Woods Hole Oceanographic Institution (to name just a few) to bring engaging educational content to kids.